
There are two important things to know about the in-game timer: firstly, it pauses in menus (of which the only two you'll see in this run are the inventory menu and briefing screen) and secondly, it slows down proportionately during the near-death bullet time you get when you're first reduced to 0 health. This isn't a 100% or SA run, so I don't need to complete secondary objectives or get Silent Assassin rating.Īll levels that can be timed with the in-game timer are. NG+ means that the levels were replayed after finishing the game, so I had access to all Standard Weapons and all Upgrades from the beginning. IL means each level was run in its own segment and you can obsolete each level individually. This is my IL NG+ speedrun of Hitman: Blood Money on Pro (the hardest of the four difficulties). Okay, I'll start these comments with technical points necessary to understand the run. Individual-levels run on Pro difficulty in 0:22:44: Return to the Game List, the FAQ, or the Home Page.

Individual-levels run of 100% on Pro difficulty with Silent Assassin Rank: table.Individual-levels run on Pro difficulty: table.Timing note: The time is calculated by manually timing the first and last stages and using the in-game times for the other stages.
